Courses Created/Taught
Computer Gaming, Learning and Literacy
For Spring 2012, I co-developed and will co-teach (with Professor Elisabeth Hayes) RDG 440, in the College of Education.
The 2012 version focuses on new media writing and critical thinking, applied to games studies.
The Spring 2011 version was a broad overview of learning theory and science and technology studies issues related to games:
Course Description | Syllabus
Games and Culture
In Fall 2011, I designed and taught ENG 499/590, an undergraduate/graduate seminar in the Department of English.
Featuring heavy reading of anthropological and games studies texts, the course focused on cross-cultural analysis of game rules and customs.
Course Description | Syllabus
Discourse, Community & Power in Virtual Worlds
In Spring 2011, I co-developed and co-taught (with Professor Elisabeth Hayes) ENG 654, in the Department of English.
Built around auto-ethnographic fieldwork in virtual worlds, the course was taught across classroom and virtual locations.
Course Description | Syllabus
Governance of Virtual Worlds
In Spring 2010 I co-developed and co-taught LAW 710/EDT 710.
Co-listed in ASU's Sandra Day O'Connor College of Law and the Department of Education Technology in the College of Education,
the course combined traditional legal pedagogy with ethnographic fieldwork in World of Warcraft.
Course Description | Syllabus
Courses Assisted
Technology and Society
In Fall 2010, I was one of three teaching assistants for Assistant Professor Jameson Wetmore's course, ASB 344 in the Anthropology Department,
leading two discussion sections of 25 students each.
Guest Lecture: "Cultural Models: Video Games as Mirrors and Shapers"

